By the way I forgot to tell you, I am making a rewrite version of the game, where there will be more mechanics, more interesting gameplay, more puzzles, more extended locations, and fixing old bugs
By the way I forgot to tell you, I am making a rewrite version of the game, where there will be more mechanics, more interesting gameplay, more puzzles, more extended locations, and fixing old bugs
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This was an interesting short horror game that made good use of spaces to create a creepy atmosphere. The contrast between large and tall spaces and narrow and tall spaces really helped in making the house feel creepy despite the use of a beautiful pink colour for the walls. The basement was especially well done with darker tones and mannequins around. The game was quite straightforward in terms of instructions provided and what to do overall but the ending part of the game was lacking the fear factor of trying to desperately run away due to the slowness of the chaser. Moreover, there was definitely many moments where horrifying events can occur to make the entire experience scarier.
Thank you for reading my comment and I wish you good luck in your future endeavours.
Thanks for testing our game! while browsing we noticed a few bugs like: floor textures, a glitch with a hyde interface, and much more, we started fixing it all to make the game
By the way I forgot to tell you, I am making a rewrite version of the game, where there will be more mechanics, more interesting gameplay, more puzzles, more extended locations, and fixing old bugs
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this kids nightmare has a great puzzle and interactive physicals environmental, and this game might be great in the future days, keep it up!
By the way I forgot to tell you, I am making a rewrite version of the game, where there will be more mechanics, more interesting gameplay, more puzzles, more extended locations, and fixing old bugs
spooky
By the way I forgot to tell you, I am making a rewrite version of the game, where there will be more mechanics, more interesting gameplay, more puzzles, more extended locations, and fixing old bugs
This was an interesting short horror game that made good use of spaces to create a creepy atmosphere. The contrast between large and tall spaces and narrow and tall spaces really helped in making the house feel creepy despite the use of a beautiful pink colour for the walls. The basement was especially well done with darker tones and mannequins around. The game was quite straightforward in terms of instructions provided and what to do overall but the ending part of the game was lacking the fear factor of trying to desperately run away due to the slowness of the chaser. Moreover, there was definitely many moments where horrifying events can occur to make the entire experience scarier.
Thank you for reading my comment and I wish you good luck in your future endeavours.
Thanks for testing our game! while browsing we noticed a few bugs like: floor textures, a glitch with a hyde interface, and much more, we started fixing it all to make the game
By the way I forgot to tell you, I am making a rewrite version of the game, where there will be more mechanics, more interesting gameplay, more puzzles, more extended locations, and fixing old bugs